Video

    03 March, 2015

    Power up








    The New Nintendo 3DS and XL are here, and it's pretty amazing. Boasting a massively improved 3D screen, extra buttons and a faster processor - not to mention those cover plates on the standard model if you're lucky enough to be in the right region - the system improves on its forerunners in pretty much every way imaginable - but battery life remains an issue.
    Both the New Nintendo 3DS and New Nintendo 3DS XL offer a slight increase in stamina over previous editions of the console, but they still fall way short of what we'd ideally like to see. If you use your system a lot and leave it in standby mode to grab those all-important StreetPass hits, then it's not uncommon to have to charge it up every single day - and that can become something of a chore. We've lost count of the number of times we've left the house with our New Nintendo 3DS only to find that when we eventually open it up the battery is dead thanks to it being left on standby.
    One solution to this irksome problem is to power-down your console when you're not using it, but another option is to invest in a Mugen Power Extended Battery. Mugen Power has been making batteries for a wide range of consumer products for years, and we've already covered the company's previous 3DS offerings. Unsurprisingly, the firm is back with two new batteries for theNew Nintendo 3DS and New Nintendo 3DS XL - and as you'd expect, they solve the problem of dismal stamina once and for all.








    In the case of the standard New Nintendo 3DS, Mugen Power's battery packs a capacity of 5000mAh - that's a big jump over the 1400mAh power cell which ships with the console by default. Mugen Power boasts that this particular battery will offer 3.57 times the stamina of the standard battery, and during our tests we found that certainly seems to be the case - we can leave the console on standby for several days before it gives up the ghost and general usage time is massively increased. With the New Nintendo 3DS XL, the Mugen Power battery offers 6250mAh capacity compared to the 1750mAh cell which comes with the console as standard. Again, Mugen Power insists that this unit offers 3.57 times the lifespan of the "out of the box" battery.
    That these products drastically increase the playtime you get from your console isn't in doubt - what is slightly harder to live with is the increased bulk that they inevitably add to your machine. As you can see from the photos on this page, both of Mugen Power's batteries come with their own "battery door" as they protrude quite far from the console's casing, and the standard battery cover simply isn't going to cover them. With the New Nintendo 3DS XL battery, we were able to neatly match the colour tone of the console, but in the case of the standard model - which has those swanky customisable cover plates - you're going to have to put up with a black battery door, which creates an unsettling two-tone effect (unless you're using the boring black cover plates, of course) and doesn't look quite as nice.








    In terms of ergonomics, we were surprised to find that these batteries - once fitted - actually made the consoles more comfortable to hold, primarily because there's more mass to wrap your fingers around. This could be purely down to personal preference of course, and some of you may feel that the added bulk ruins the experience. One thing isn't in doubt - both batteries make their respective console heavier and slightly less portable. In the case of the standard New Nintendo 3DS, we found that it would no longer slide effortlessly into a trouser pocket as it did before.
    At the end of the day, both of these products have a valuable role to fill - once installed, they make a real difference to the stamina of your console. Whether or not you need that enough to overlook the fact that they also fatten up your system is very much down to your own personal taste, but we found that after a few days you learn to embrace that additional bulk and appreciate all those extra hours of playtime.
    Both of these batteries are available for $89.50 (around £58 / €79) direct from Mugen Power.
    Thanks to Mugen Power for supplying the batteries featured in this review.
    [via Nintendolife]
    Category: articles


    It's that time of year again, where Imagination Technologies announces its plans to make your gaming graphics look even more awesome, and we translate all the numbers and letters to deliver the cold, hard facts. 

    This year is a big one - Imagination is introducing a new family of GPUs called the Series7XT, consisting of five different variants. 

    If you want to get really technical, we could tell you about how the new family scales from two clusters to 16 clusters, but we'll just point you in the direction of Imagination's blog and let you read the nitty gritty details yourself. 

    What we will tell you is what all of this means: Imagination's new GPUs are good news for affordable gaming and potentially bad news for the PS4 and Xbox One. 

    As Imagination's Alexandru Voica told TechRadar, the new GPUs have the potential "to offer the performance of the current-gen consoles, but at a lower price point."

    That will be best achieved through the highest-powered GPU, the PowerVR GT7900, but all of them will make high-end gaming less costly, most notably on Google's Android consoles. 

    Microconsoles have had a hard time taking off - we can't think of one that's left a truly lasting impression - but Imagination may have just thrown Android gaming a massive lifeline. 

    "You're seeing a lot of Android microconsoles," said Voica. "This is something that would fit perfectly into that market". 

     Chip's challenge

    This is also a big leap forward for smartphone and tablet gaming, which will benefit hugely from the graphical improvements in much the same way, although performance will sit more around the level of the Xbox 360 and PS3. 

    However, features such as full hardware support for tessellation and superior texture compression format will now be part of the package. Imagination's PowerVr graphics processors are a big part of Apple's iPhones, so this potentially means a significant graphical leap in the iPhone 7, if not the iPhone 6S. 

    The awesome features don't stop there; this is now the only family of mobile GPUs on the market that offers virtualisation. This is a feature that allows a device to run multiple operating systems, and could play a significant role with the arrival of Valve's Steam Machines. 

    Voica told us that it usually takes "between a year and a half to two years" from the moment a partner licences a GPU to when they ship a working product, so don't expect to see chips based on the new GPUs showing up in 2014. However, Voica said we might start seeing the new GPUs early next year. 

    Still, it's a leap forward that should make Sony and Microsoft realise that they might soon have a lot more to worry about than just each other.
    [via Techradar]
    Category: articles

    24 January, 2015

     Nintendo's always given people choices when it comes to handhelds, so it comes as no surprise to see new 3DS models on the horizon. Yet, the introduction of Nintendo's New 3DS and New 3DS XL feels different, probably because it's more than just a new form factor, or a stripped down value version. The new models have an improved processor, more buttons, and an extra camera that enhances the glasses-free 3D experience. They're practically the same size as the original 3DS and 3DS XL, but they're technically superior in every way. Where do New 3DS systems leave the old models? The answer: in their dust. With so many improvements, the New 3DS is probably the best candidate for future 3DS customers, but what about people that have had a 3DS for years? Should they upgrade to a New 3DS and ride the portable wave with Nintendo, or, is it smarter to just accept that sometime down the road, there's a chance you'll potentially miss out on some really exciting games? The answer is easier than you think. 

    Super Stable 3D

    Super Stable 3D made possible by the new camera above the screen.

     For the first time since I started using a 3DS four years ago, I feel not just comfortable, but excited when using the stereoscopic 3D feature, and it's all thanks to one seemingly simple addition that makes a big difference. By installing a second camera above the New 3DS' top screen, the system detects your relative position and adjusts the 3D effect accordingly. Older 3DSs all had a fixed sweet spot, and if you weren't positioned correctly, the 3D effect would go out of focus all too easily, and more than likely, your finger would quickly put the 3D slider into the "off" position. Nintendo's camera-based solution works so well that you need to move the New 3DS into a nonsensical position to lose sight of the 3D effect. It's such a drastic improvement over previous models that once you see it in action, it's impossible to go back to the 3D of old. If you tended to turn off the 3D effect in the past because it was inconsistent and frustrating, you'll be amazed by how well the New 3DS handles the effect and how good games can look with 3D on full blast.

    The New Inputs 

    All of the inputs from the Circle Pad Pro are built into New 3DS XL

      Nintendo heard the cries years ago when it revealed the system with only a single analog stick, and made up for it in due time with the release of the Circle Pad Pro for 3DS and 3DS XL. These chunky, battery powered augmentations provided players with a second analog stick and two more shoulder buttons. It was a solution, but not a very elegant one. Thankfully, no such add-ons are needed for the New 3DS systems. There now sits two new buttons, ZL and ZR, between the standard L and R shoulder buttons, and Nintendo's crammed a small, stiff analog nub between the face buttons and the bottom screen. Though it looks uncomfortable and less flexible than the standard 3DS C-stick, it's surprisingly responsive. This addition will open the door for developers who need better camera controls in games, and give users a chance to experience what only Circle Pad Pro owners could before.

    Improved Hardware 

     There's one reason that some future games will be exclusive to New 3DS: the improved CPU. The extra power within will allow developers to push the graphics hardware a little further without fear of bottlenecking performance. Having played Xenoblade Chronicles on New 3DS, it's not surprising that the game needs the extra oomph to run as well as it does, but realistically, it's also a modest bump in graphics compared to a game with a similar presentation, such as Monster Hunter 3 Ultimate. You're more likely to appreciate the effect it has on the 3DS at a system level. The operating system is snappier than before and games both download and load faster. The OS no longer feels sluggish or too demanding for the hardware. Now, it's just right.

    The operating system is snappier than before and games both download and load faster. The OS no longer feels sluggish or too demanding for the hardware. Now, it's just right.

    Storage and Battery Life 

      Nintendo ushered in a lot of smart design decisions for New 3DS and New 3DS XL, but it's also changed a few things that aren't necessarily for the better. Up until now, 3DS stored data on SD cards, but New 3DS systems require Micro SD cards, which are much, much smaller. As a result, existing 3DS owners need to purchase a new card or settle for the included 4GB Micro SD card, which is enough to get you started but too small for long-term memory needs. 

      It's also much more difficult than before to access your memory card, at least for the XL model. In the past, the SD slot was readily available, but now you need to unscrew and dismantle the underside of New 3DS XLs to access the Micro SD slot. Granted, this isn't something you need to do maybe more than once or twice during the lifespan of your system, but when you do, you'll encounter stubborn screws and a panel that practically refuses to detach. It's inconvenient to say the least, but this setup allows for a great new feature: the ability to easily replace the system's internal battery. Charging, depleting, and recharging batteries can result in gradual degradation, so this will no doubt come in handy for some New 3DS owners down the road. Though New 3DS XL has only slightly better battery life than 3DS XL, roughly 30 minutes more per charge, this should also help curb the number of times you need to recharge your battery over time.

    Ports, Lights, and Buttons 

     Apart from the additions I mentioned before, the primary 3DS controls have remained unchanged, but like the memory card slot, Nintendo remixed the layout of things such as lights, ports, and switches. Start and select are now discrete, circular buttons that live beneath the A, B, X, and Y buttons. Underneath the bottom screen, the home button sits alone. On the front of 3DS XL you'll find the game card slot, the headphone port, the stylus, and the power button, which have all been repositioned in some way. These changes are effectively harmless and inconsequential, but something's missing; the wireless radio switch that let you enable and disable Wi-Fi and Street Pass functionality without opening your 3DS. This was handy in cases where you wanted to save battery, or to make sure that you didn't miss Street Passes from other 3DS owners on your way to work or school. With New 3DSs, you need to press the home button and access the quick settings menu to turn the wireless radios on or off. It's a minor inconvenience. 

    Amiibo and NFC 

     There's a lot of buzz in the Nintendo world about Amiibo at the moment. Nintendo's NFC enabled figures are not just cute, but also functional, allowing you to carry your personal game data from one device to another. Wii U has NFC built into the GamePad, but New 3DS is the first portable from Nintendo with NFC built-in. Though Amiibo support in 3DS games is non-existent for the moment, expect that to change quickly. Nintendo's promised an external Amiibo reading add-on for existing 3DS hardware, but New 3DS owners will be ready for Amiibo right out of the box.



    There's much to love about New 3DS XL's hardware, but Nintendo's made one decision that will prove to be an inconvenience for new 3DS owners: it decided not to include a charger in the box. This may have been done to cut costs, but it's going to burn uneducated customers that are picking up a 3DS for the first time if they miss the small note about the lack of an AC adapter on the box. 

     Like the oddly difficult back panel, the lack of an AC adapter isn't damning and shouldn't deter you from considering a New 3DS XL. With the extra controls, improved 3D, and a faster CPU, it's the most impressive 3DS to date. If you've been playing on a 3DS for years, the overall difference when you pick up a New 3DS XL is immediately apparent. After a week with the new system, I can't imagine going back. 

     Anyone who's picking up a 3DS for the first time should skip the other options and go right for a New 3DS or New 3DS XL, depending on what's available in their region. Picking up any other version is essentially setting yourself up for disappointment down the road when exclusive games start rolling out. If you care about Amiibo support, the choice is even easier. Existing 3DS owners should also consider an upgrade, if not now, perhaps when they're motivated by a certain game down the road. That said, if you spend a lot of time with your 3DS, but want a better experience overall, you won't be disappointed if you rush out on Feb. 13 to pick up the best handheld Nintendo's ever made.

    [Via Gamespot]
    Category: articles

    04 January, 2015


    Twitter user “choirboyhotel” scanned a Pokemon Omega Ruby and Alpha Sapphire PAX Prime poster which shows off the Hoenn map in its entirety.
    Pokémon Omega Ruby and Alpha Sapphire released in North America on November 21st and  launched in Europe on the 28th.
    Category: articles

    Curtain Call will receive DLC tracks not limited to the Final Fantasy series for the first time to North America, including selections from Bravely Default and Chrono Trigger.
    Square Enix has announced the Second Performance DLC, previously only available in Japan, will be released December 24. Each track will be priced at $1 USD.
    Theatrhythm Final Fantasy: Curtain Call is a rhythm-based game in which players relive key moments throughout the Final Fantasy franchise, boasting over 200 songs and 60 playable characters.
    The DLC will also feature music from Final Fantasy XIV. See the full list below:
    Battle Music Sequence (BMS)
    • “He of the Name” (Bravely Default)
    • “Evil Wings” (Bravely Default)
    • “The Serpent That Devours the Horizon” (Bravely Default)
    • “Ultima” (FINAL FANTASY XIV)
    • “Hard to Miss” (FINAL FANTASY XIV)
    • “Zero” (FINAL FANTASY TYPE-0 ™)
    • “Ardent Rhythm” (Romancing SaGa: Minstrel Song)
    • “Battle #4” (SaGa Frontier)
    • “Meridian Dance” (Secret of Mana)
    • “Chrono Trigger” (CHRONO TRIGGER)
    Field Music Sequence (FMS)
    • “Horizon of Light and Shadow” (Bravely Default)
    • “Title Screen” (Romancing SaGa 2)
    Square Enix also revealed another set of tracks will be released on January 8, 2015. No details were provided about that particular DLC’s contents.
    Category: articles

    Omega Ruby Version and Pokemon Alpha Sapphire Version are now available for anyone to download.
    Before, the demo was only accessible through club memberships and game purchases and never saw a public release.
    The demo for Omega Ruby and Alpha Sapphire contains exclusive scenarios and new mega evolutions to take advantage of. Those who purchase a full version of either game will also be able to import the mega-evolving Pokemon Glalie and certain items over from the demo.
    Nintendo notes that this is the same demo released earlier this year, and that there is no reason to download it if the previous code has already been used.
    Omega Ruby and Alpha Sapphire are remakes of the Game Boy Advance Pokemon games from 2002 with several additions and differences.

    Via IGN
    Category: articles
    In an effort to spruce up its standard edition of The Legend of Zelda: Majora's Mask 3D, UK retailer GAME is rewarding pre-order customers with a spiffy Majora's Mask-themed paperweight.
    "Never let the Mask out of your sight." the retailer boasted about its exclusive pre-order bonus on Twitter.
    It's worth noting that this exciting addition to your desk is only available for pre-orders of the game's Standard Edition. The Special Edition - which is sold out at GAME - includes a pin badge, steelbook and double-sided poster.
    So... anyone have any loose papers in need of stylish immobilisation?


    Category: articles